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Gamecube/Wii Development • Makefile for Linux Kubuntu(Ubuntu)

the makefile from examples/template gives his error:linking ... Hra_Wii.elfpowerpc-eabi-g++: error: -E or -x required when input is from standard inputmake[1]: ***...

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Switch Development • Need some help compiling

Hello everyone. I'm having some trouble compiling a modification I'm making for the "textured_cube" example.Code: $ makedevkitlenny.pngMinarifer.cppIn file included from...

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Gamecube/Wii Development • Unable to Build Nintendont

I'm trying to build an updated version of Nintendont due to Tales of Symphonia not playing nice when ISO cache is enabled.Issue: If you're in Palmacosta and talk to the person who wants you to guide...

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3DS Development • Trouble installing on fedora (pacman remote giving 403)

Hello!Soru is trying to install the toolchain inside of a fedora toolbox, however pkg.devkitpro.org is giving 403 errors when trying to sync:Code: ⬢[sorunome@toolbox 3ds]$ sudo pacman -Sy::...

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3DS Development • How to get the mac address of the console

Hello,Soru is playing around with some stuffs and wanted to, programmatically, get the mac address of the console. The IPC nwm::SOC apparently has a method GetMACAddress, however soru can't get it to...

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Bug Reports • devkitPro toolchain install issues on Windows 11 using...

Parameters of my setup:- I am using Windows 11 Home version 23H2, OS build 22631.3447.- I have never installed devKitPro on this machine.Following the instructions at wiki/Getting_Started, I:-...

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Bug Reports • How often Docker containers gets refreshed?

Hello!After recent bugfixes got been applied to libSDL2 and libOGC, and once they got been released in the mainstream packages, I still see the old versions of libraries in the docker containers that...

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Bug Reports • devkitPro 3.0.3 Windows 10 Installer Error

Hi there, having some issues getting the installer to complete appropriately. It fails to acquire keys at the beginning of installation as noted from the following log output. This is shortly followed...

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Gamecube/Wii Development • Some questions about endianness and rgb (Quake)

Hello, I've been working on the QuakeGX port and ported over some features from better engines such as HLBSP, Skybox, Fog(I have a lot of questions about fog but I'll save that for later) and now I'm...

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3DS Development • My CMake project doesn't make a 3dsx executable

Hi, i'm new to using the devkitPro toolchain, and I have problems setting it up with CMake. I actually included the Nintendo3DS.cmake file in the CMakeLists.txt, and setup the CMake options to use...

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